DigiTales

Digitization of cultural heritage

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Cultural heritage boring? Not with DigiTales story library! With the help of gamification and storytelling we bring heritage to life for children of primary school age. Each story is created in close cooperation with cultural institutions. A great way to bring their (digitised) cultural heritage to the attention of a large audience in an appealing way.

Targets


1
Let cultural heritage come to life for young audience
2
Promoting reading in an active and fun way
3
Connect to an existing presentation format; add your interactive story!
Digital Cultural Heritage for Children

How do we bring cultural heritage into classrooms and living rooms?

Our history and culture is recorded in detail in digital or digitised collections and archives of various museums, libraries and specialised institutions. These databases and archives are a rich source for new stories, but unfortunately still too often remain unintentionally hidden from the general public. A shame, because we can actually learn so much from them!

In collaboration with Bureau Maalstroom, we brainstormed. How do we make heritage as tangible as possible for children? This is how the idea was born for DigiTales, an interactive story library full of old folk tales in a digital jacket. While reading, listening and playing, children get to know the cultural heritage of their own region.

Approach

All our development processes start with the same question. Namely: what does the player need to achieve the desired change? The conversation with end users is indispensable. Right from the start. For instance, we presented DigiTales’ story concepts to a critical panel of primary school children well before a line of code had been written. What do they like or dislike about the stories? Which character would they like to follow or not? And should that character look so-or-so? These kinds of tests ensure that we are moving in the right direction from the start.

Digitization of cultural heritage
Character design DigiTales

Results

The DigiTales library has started with three interactive stories of Frisian origin: Rixt van ‘t Oerd, De Smid van Eernewoude and the Vrouwtje van Stavoren. The stories are available in both Frisian and Dutch. In addition, they can be listened to as audio versions. In this way, the stories are understandable and accessible to as many children as possible. ColourfulDigiTales playwalls are currently ‘on tour’ of all major heritage institutions in the province.

Finally, we are already developing new interactive stories for the digital library. Again, together with cultural institutions that want to draw attention to their heritage in a fun way. Want to get involved? Read more on the projectwebsite!

Digitization of cultural heritage
Johan van der Meulen, Bas Altenburg (8D) and Mattie Boekema (Bureau Maalstroom) at the launch of the DigiTales library
Also developing an interactive story?

Call 058 843 57 57

Mail johan@8d.nl

Johan likes to think along!

In all our projects, we work according to our own social design method that we have refined over the past decade based on experience. Our approach combines the best of several design-oriented methodologies, with co-creation with stakeholders at its core. The beauty of this approach is that we allow for changes in direction based on co-creation, while keeping the momentum going by making task allocations and schedules as concrete as possible.

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